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dc.contributoren-US
dc.creatorPrada, Urbano Eliécer Gómez
dc.date2018-02-11
dc.date.accessioned2018-02-23T17:16:21Z
dc.date.available2018-02-23T17:16:21Z
dc.identifierhttps://knepublishing.com/index.php/KnE-Engineering/article/view/1428
dc.identifier10.18502/keg.v3i1.1428
dc.identifier.urihttp://ridda2.utp.ac.pa/handle/123456789/4304
dc.identifier.urihttp://ridda2.utp.ac.pa/handle/123456789/4304
dc.descriptionSARA is a videogame for the learning of agricultural production systems, in which the player simulates the decisions that would take in a greenhouse and concentrate them in a web portal for its subsequent follow-up, traceability and contrast of results in a way that favors the learning process. The game rules are supported in a simulation model elaborated with Systems Dynamics (SD).Keywords: Serious Videogame, Learning, Agriculture, Systems Dynamics, Web Information System, Knowledge Representationen-US
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dc.languageeng
dc.publisherKnE Publishingen-US
dc.relationhttps://knepublishing.com/index.php/KnE-Engineering/article/view/1428/3238
dc.relationhttps://knepublishing.com/index.php/KnE-Engineering/article/view/1428/3459
dc.relationhttps://knepublishing.com/index.php/KnE-Engineering/article/view/1428/3460
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightshttps://creativecommons.org/licenses/by/4.0/
dc.source2518-6841
dc.sourceKnE Engineering; 6th Engineering, Science and Technology Conference - Panama 2017 (ESTEC 2017); 232-238en-US
dc.titleSARA: Videojuego Para el Aprendizaje Agrícola Soportado en Dinámica de Sistemas (DS)en-US
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion


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